Showing posts with label 40k campaign. Show all posts
Showing posts with label 40k campaign. Show all posts

Thursday, October 22, 2009

Warboss Fozdik Almost In Total Control

That's right, Warboss Fozdik managed to defeat the Valhallans yesterday and conquer their spaceport. Fozdik and his boyz brought the waagh in a mighty 3k Apocalypse game yesterday and conquered yet another territory. The Valhallan regiment just couldn't take down the mighty stompas the greenskins brought to battle. This means that Bill only needs one more tile to win the campaign! Who will be next to take on the Mighty Fozdik and his boyz?

Rumor has it that Tony and his Eldar warhost may be the next to challenge Bill and his boyz. Or maybe it will be Lord Hutchinson and his Cadian battle group? Who knows? All games are 3K and up and have the possibility to be apoc games with no more than 3 datafaxes/formations for the rest of this week.

The official Imperial Communique that is dispatched every Sunday will have more results as well as any other new rules for the upcoming week.

The curent campaign map is below:

Til next time,
Steevo

Sunday, October 18, 2009

++Imperial Communique Week 5++



UTILITATUM ADMINISTRATUM TERRA

++++Transmitted: Conclave of Har
+++++++Received: Astropath Nimzikki
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228290/Hv
+++++++++Author: Autosavant Tremonte

By the Authority of the Imortal Emperor of Mankind, this mission briefing (and any transcript thereof), are classified information.

Priority Grade: Omega-Absolutum

Re: Korfeon

Twas the week of the Ork. SG-1 probes report a rise in Ork victories this past week. The cursed greenskins have taken more territories and are close to final victory. Warboss Fozdik took on the powers of Nurgle this week and defeated them on a massive scale; seizing control of all three territories the forces of the Great Unclean One held. On another front, one of our own, the Astartes Flesh Tearers, were defeated by Warboss Strom. Strom's boyz claimed the last unowned territory giving them three.

All forces of the Imperium must join forces to eliminate the Greenskins, as well as all other chaos and xenos factions! So your orders for this week are to muster all you can (reinforcements are en route), and wage all out war! Warboss Fozdik controls eight territories and is on the brink of conquering the planet! All Imperial resources are at your disposal. This planet MUST be claimed for the Imperium!!

The Emperor’s Will guides you.

++++++++++End Transmission

So this coming week is all out war! All games have the possibility to be Apocalypse games... No point limit. Up to you. But all games must be at least 3k point games! You can bring up to 3 datafaxes/formations.

Bill only needs 2 more tiles and Matt only needs 3 as you can see on the map above!

Good Luck!!!

Til next time,
Steevo

Monday, October 12, 2009

++Imperial Communique Week 4++

UTILITATUM ADMINISTRATUM TERRA

++++Transmitted: Conclave of Har
+++++++Received: Astropath Nimzikki
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228290/Hv
+++++++++Author: Autosavant Tremonte

By the Authority of the Imortal Emperor of Mankind, this mission briefing (and any transcript thereof), are classified information.

Priority Grade: Omega-Absolutum

Re: Korfeon

As of this week our SG-1 probes show the Imperium controls the majority of the planet but still has not eliminated the xenos forces. Lord Inquisitor Marakis and his Ordo Malleus forces have evacuated the planet after being defeated and his territories conquered. The Eldar struck again conquering one of the Valhallans' territories this weekend.


More Imperial losses are totally unacceptable! The xenos must be eliminated! The Greenskins have been contained as of late but that could change at anytime. The astartes Flesh Tearers and the Valhallans have aided in contaning them. The Great Devourer seems to have slept this past week but we are certain they have not given up. Also it appears as though the Cadian regiment has had to regroup after its past battles as they have lost their astropath and are awaiting a replacement. We look forward to further news of their progress once he arrives.


More Imperial victories are necessary to rid the planet of our opposition. We still have no news concerning the Chaos threat. Perhaps they too have fled the planet. We will send more updates as we receive them.

The Emperor’s Will guides you.

+++++++++++++++End Transmission

Battle For Korfeon Map Week 4
OK, so the new map is above. As of the last update it looked as though Matt was going to win but with Tony takin a tile, it's still anyone's planet! So here are the official campaign standings:

1st
Matt - Valhallans (7 tiles: 3 shield generators, 1 power station, 1 spaceport, 1 command bastion)

2nd
Bill - Orks (4 tiles: spaceport, shield generator, power station, manufactorum)

3rd
Joden - Nurgle Marines (3 tiles: power station, manufactorum, command bastion)
Dom - Necrons (3 tiles: spaceport, power station)
Mike - Eldar (3 tiles: 2 command bastions, power station, )
Tim - Flash Tearers (3 tiles: manufactorum, command bastion, power station)
Tony - Eldar (3 tiles: manufactorum, spaceport, power station)

4th
Steevo - Tyranids (2 tiles: manufactorum, shield generator)
Dustin - Cadians (2 tiles: manufactorum, shield generator)
Rich - Khorne Marines (2 tiles: command bastion, shield generator)
Strom - Orks (2 tiles: manufactorum, command bastion)

We'll see how this week goes.

Til next time,
Steevo

Thursday, October 8, 2009

Battle For Korfeon Almost Over

++++Transmitted: Ordo Malleus Inquisitor Mirakis
+++++++Received: Astropath Tremonte
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228290/Hv
+++++++++Author: Autosavant Tortoma

Priority Grade: Omega-Absolutum

Re: Korfeon

The Emperor was not with the Grey Knights this day. After unsuccessfully trying to route the Eldar and chaotic Imperial Guard forces from their positions (did you know the Guard are fraternizing with witches these days?), I am sorry to say, we were unable to garner enough reinforcements to stay entrenched planetside. With regret Lord Inquisitor Mirakis has called for his flagship, the Purgation, to lift the remaining Daemonhunters off world, and leave this corrupted rock to its own damnation.

++++++++++++++++++++++End Transmission

Batlle For Korfeon Campaign Map - 10-08-09So as you can see by that transmission, Scott and his Grey Knights have lost their tiles and have decided to abandon the planet to its own demise. The latest copy of the map is at the left. More games were played over the past few days...

Matt's Valhallans took a victory over warboss Bill's greenskins and was able to take yet another tile. Next Matt battled against Scott's Daemonhunters and was able to route them and conquer his spaceport! This brings Matt up to owning 8 tiles! Just two more to go and he is the winner of the campaign!

Mike and his eldar also battled Scott's Daemonhunters and was able to take the command bastion. This brings Mike and his Eldar up to three tiles! Bill and his boyz battled more Imperial forces later in the evening taking on Tim's Flesh Tearers. After a long and arduous battle, it was a draw! No tiles for either! More battles coming soon.

Will Matt and his Valhallan's emerge victorious on Sunday? Or will one of the other factions restrain him from his prize? We'll find out!

Til next time,
Steevo

Sunday, October 4, 2009

++Imperial Communique Week 3++

Campaign Map 10-04-09
UTILITATUM ADMINISTRATUM TERRA

++++Transmitted: Conclave of Har
+++++++Received: Astropath Tortaroon
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228890/Hv
+++++++++Author: Autosavant Tremonte

By the Authority of the Immortal Emperor of Mankind, this mission briefing (and any transcript thereof), are classified information.

Priority Grade: Omega-Absolutum

Re: Korfeon

We have received progress reports and our SG-1 probe still relays intelligence as well. We are very pleased with the Imperial victories this past week with the Valhallan regiment now controlling six territories. The Legios Astartes Flesh Tearers controls three, and the Cadian regiment and Ordo Malleus Daemonhunters control two each. The Administratum is hopeful we shall emerge victorious at the end of this campaign!

But we are still not pleased with your efforts concerning the xenos and traitor armies controlling so many territories. The army of the tyranid splinter fleet from Hive Fleet Juggernaut still controls two territories and is attempting more consumption by the day, the Eldar control four (two territories to each warhost), the Greenskins have taken another territory and now control six territories with four going to the Warboss known as Bill and the other two controlled by Warboss Strom. Strom and his invasion force somehow appeared from the warp and landed undetected to amass his mighty army. As always with the greenskins, when there is more than one force vying for the same planet, there WILL be infighting. This was apparent in our intelligence reports received this week from our SG-1 probe.

The traitorous legions of chaos have have not been seen over the past week. Maybe they are attempting to gain more power from their foul gods? We shall see. They still control five territories.

The Necron presence on this planet lost one of its territories to the one of the greenskin armies. This is a blessing for our cause, but the fact that the xenos races are still even on this planet is still unacceptable! You must increase your efforts this next week and eliminate the xenos opposition. We expect more Imperial victories! We must succeed in conquering this planet so that we may colonize to relieve a portion of our overpopulation dilemma.

There are still three uncontrolled territories. In the name of The Emperor, go forth and secure these by force before our enemies lay claim and establish outposts.

The Emperor’s Will guides you.

++++++++++++++++++++++End Transmission

Saturday, October 3, 2009

The Great Devourer Takes On The Mighty Valhallans

Battle For Korfeon - Tyranids VS Imperial GuardSo, I get together with Matt at our local GW for a campaign game tonight. We decided to play a 2k game. This was the first time I ever battled against Matt. I have been playing pretty much the same list throughout the campaign.
HQ
- DakkaTyrant (2 Twin-Linked Devourers) with Toxin Sacs,
   Enhanced Senses, Warp Field
- 2 Tyrant Guard with Lash Whips
- Brood Lord with Flesh Hooks, Feeder Tendrils,
   Extended Carapace
- 8 Genestealer Retinue with Extended Carapace and
   Flesh Hooks

Elites

- 4 Warriors with Extended Carapace, Toxin Sacs,
   Deathspitters
- Boomfex (Barbed Strangler and Scything Talons)
- Dakkafex (2 Twin-Linked Devourers) with Enhanced Senses

Troops

- 8 Genestealers with Extended Carapace, Flesh Hooks,
   Scuttlers (let's me outflank)
- 8 Genestealers with Extended Carapace, Feeder Tendrils
- 8 Genestealers with Extended Carapace, Feeder Tendrils
- 8 Termagants (fleshborers) Without Number
- 8 Spinegaunts (spinefists) Without Number

Heavy Support
- 2 Zoanthropes with Warp Blast, Synapse
- 2 Gunfexes (Barbed Strangler, Venom Cannon)with
   Enhanced Senses and Reinforced Chitin (+1 wound)
All together this comes out to 1997 points.

Anyway, back to tonight's game... Matt put his list together at the store... quite nasty. He had ran his standard requirements then added in a psyker battle squad in a chimera, his Command unit was in a chimera, a big ol unit of guardsmen along with mortars, autocannons, and some heavy weapons squads with lascannons, heavy bolters, and missile launchers, 2 hellhounds, a griffon, and 2 medusas, and a partridge in a pear tree. Talk about tank shock lol

So we rolled for deployment and mission and of course wouldn't you know it... Annihilation! Geee my favorite lol. And Dawn Of War for deployment. So matt won the roll for deployment as he had a power station that gave him a plus to his rolls. So he deployed first, then me. Only 1 HQ and 2 troops... not much. But luck was with me yet again and i managed to seize the initiative!!

So I moved my other units onto the table then moved the units I had deployed, opened fire on the 2 chimeras and managed to immobilize them. Mat deployed the rest of his army and the battle was on!

His medusas were pretty accurate and took out some stuff, his ratling snipers tried to get a good firepoint but the brood lord and his buddies crashed the party and took them all out! Slicey dicey! Matt returned fire and destroyed more of the xenos menace including the tyrant and his guard... damned hellhounds... nasty nasty.

My fexes kept pounding away at the chimera and when Matt's Valkerie came on the board and dropped out its cargo of veterans, one of my gunfexes tried to take it down; scattering horribly into my sealers trying to get into charge range with the new item on today's menu. 2 stealers were taken out by the barbed strangler and the rest panicked and ran off the board... giving matt a free kill point!

IG Lieutenant Lives To Tell The TaleAs more and more combat went down, matt was ahead by a few kill points but i was catching up, having assaulted his heavy weapons teams with the brood lord and his retinue. Alas the stealers bit it and just left the lord out alone. My scuttling stealers came in and decimated the heavy bolter squad on the other side of the board but on Matt's turn his Penal troopers finally arrived and between them and the hellhounds took out all but 3 stealers. Then they charged into my stealers losing a few and getting locked in for a few turns. Meanwhile my dakkafex wrecked one of his chimeras and out popped the squad riding inside! So my warriors fired their deathspitters, killing all but the lieutenant from the squad. That lucky guy lived to tell the tale by hiding behind the Chimera pillbox in the middle of the board the last couple turns!

Brood Lord assaults Command ChimeraMy brood lord assaulted the command chimera and immobilized it! The squad inside, quivered with fear as the creature kept assaulting their transport. The commander inside must have radioed an order for all all units to open fire on his assailant because that's what happened! Almost the whole army tried to kill my brood lord and only gave him 2 wounds! He was still alive at the end of the game with one wound remaining!

Once all the smoke, ichor and lasgun fire cleared, Matt's Valhallan regiment managed to kill off just one more unit than my nids... the unit my fex accidentally destroyed. So instead of a draw, like I should have gotten, the Valhallans were victorious and Hive Fleet Juggernaut retreated... for now. Matt and his Valhallans conquered yet another tile, claiming the Shield Generator in the southeast that was unowned. This brings Matt up to SIX TILES!! Definitely at the top of the heap for the campaign. CONGRATS MATT and GREAT GAME!! I had a blast!

...Next time we play I think I'll try a Nuke Choir list and see how it does instead.

Oh and this just in... It appears that Dom and his dice finally made up last night after I left. The Battle Of The Ancients ended in a six turn draw! So no conquests for the Necrons or Mike's Eldar! More to come tomorrow and the next Official Imperial Communique for the campaign!

Here's the latest Campaign Map:
Battle For Korfeon Campaign Map - 10-02-09
Only 3 unowned tiles left!


Til next time,
Steevo

Friday, October 2, 2009

More Fighting On Korfeon

That's right. There have been more battles going on this week for the Battle For Korfeon Campaign we have going on! So far this week there have been planty of greenskin sightings as well as Eldar, Necrons, and Imperial Guard!

First Matt's Valhallans took on Mike's Eldar in a battle this week ending in a draw. Not much information on the battle but no one conquered a tile from that confrontation!

Next up saw Bill's Orks battling it out with Dom's Necron army. Poor Dom... his dice did not like him. lol As they played an annihilation game and all he was able to destroy was a def dread and a unit of grots. He was failing armor saves miserably and by the end, the Greenskin menace made him phase out! But alas Warboss Bill could not conquer that area of the map.

Matt's Valhallans VS Warboss Strom's BoyzIn another greenskin incursion Strom's Boyz finally managed to make it out of the warp and show up for the fun. He brought the Waaagh to Matt's Valhallans for a dakka party but in the end it was the stalwart Imperial Guard that won the battle for the command bastion in the southeast.

Then this evening there was another "Battle Of the Ancients" as Dom's Necrons went to battle with Mike's Eldar. The results of which have not made it back to me. But last I looked it seemed as though Dom and his dice had still not made up yet.

I'll report more on this tomorrow, most likely. The third Official Imperial Communique will be posted Sunday night with the official rankings for the campaign. Currently Matt is still on top with five tiles. Matt, you're halfway there!

Til next time,
Steevo

Sunday, September 20, 2009

Battle For Korfeon Underway

Battle For Korfeon Campaign Map - Week 1
So I finally got all the overview/backstory ironed out as well as some rules modifications for the Planetary Empires set for 40k. The pic to the left there is our final campaign map for week 1!

As I said in my post yesterday, I modified things a little and each of the guys were allowed to choose 2 tiles on the map. Once they were chosen I added "unowned " or "buffer" tiles to the map as you can see. If you compare the 2 (yesterday to today), today's map is a little bigger. So then I basically rolled the map pieces onto the map like dice and where they landed is where they were set. If more than one piece landed on a tile then a piece was placed on an adjacent tile. Best way to randomize the map pieces. Thanks for the idea James!

I was supposed to play Bill and Mike today in games at our local GW store but woke up feelin pretty bad. So I had to cancel today's gaming and trying to make the best of things I finished painting the map tiles, map pieces and wrote up the backstory and rules for the campaign.

Each Sunday the new map will be posted as will an update to the story. Check back and follow our progress! The intro/backstory is below:

UTILITATUM ADMINISTRATUM TERRA

++++Transmitted: Conclave of Har
+++++++Received: Astropath Nimzikki
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228290/Hv
+++++++++Author: Autosavant Tremonte

By the Authority of the Imortal Emperor of Mankind, this mission briefing (and any transcript thereof), are classified information.

Priority Grade: Omega-Absolutum

Re: Korfeon

A new planet, rich in resources, has been discovered. Korfeon, thought to be a dead moon in the Targus sector, has somehow started regenerating and is rich in resources and ideal for colonization by the Imperium. Initial intelligence reports the planet unoccupied but as of late there have been reports of the cursed greenskins as well as a splinter fleet of hive fleet Juggernaut. The tainted marines of Chaos have also been spotted lurking in the sector so it’s safe to say they will be trying to conquer this planet in the name of their foul gods. The Eldar have no doubt discovered this planet as well, considering there have been reports of ancient web ways spotted on this planet and an ancient structure bearing resemblance to what our xenoarcheologists believe is Necron design has been discovered by our latest pass with our SG-1 probe.

This briefing has been dispatched to a few Imperial organizations in hopes that Korfeon is quelled and ready for inhabitation by the mighty Imperium. The Imperial guard armies of both the Valhallan 24th and the Cadian 65th regiments have been summoned to duty. Communications have been forwarded to the Legio Astartes Flesh Tearers’ battle barge Death’s Head, with a request for assistance in this matter. The Sisters Sororitas in the Beta Phi quadrant have been contacted as well. It is imperative that the Imperium takes this planet as you are well aware of our overpopulation dilemma.

Operations are to begin no later than 06:00 hours 0920850.M41.

Upon arrival at the target coordinates you have received you should establish your base of operations and commence survey and extermination of any resistance.

These orders are effective immediately.
The Emperor’s Will guides you.

Friday, September 18, 2009

New 40K Campaign

My friends and I are starting a new 40K campaign that we'll be playing mostly at our local GW store but some will be played in my basement on my 6 gaming tables. Tomorrow kicks off the campaign and it looks like it should be a blast.

Campaign MapWe'll be using the new Planetary Empires Set for the hex tiles for territories on the planet, Korfeon. I made a few army specific tiles and spent the evening painting up our map we'll be picking tiles from over on the left there. The areas on the tiles represent pretty much all six of my gaming boards so there will be plenty of different environments to fight in. Once everyone picks 2 tiles I'll be adding in "buffer tiles" to fight over that will contain the special resource pieces such as manufactorums, bastions, shield generators, and power stations. These each give bonuses in games.

We're lucky enough to have a wide range of armies...
  • I'll be playing My Hive Fleet Juggernaut (Nids)
  • Tony - Eldar
  • Scott - Sisters Of Battle
  • Joden - Death Guard Of Nurgle
  • Dom - Necrons
  • Tim - Flesh Tearers (Marines)
  • Matt - Imperial Guard
  • Dustin - Imperial Guard
  • Rich - Khorne Marines
  • Mike - Eldar
  • Strom - Orks
  • Bill - Orks
So as you can see we have a wide variety in our group. A few space marine chapters, Imperial Guard, Chaos, and few Xenos armies as well. This should be a great campaign! I'll definitely be posting updates on here. That rematch with Bill and his mob o' boyz will be the first battle of the campaign tomorrow morning then in the evening Mike will be binging his Eldar to take on the Great Devourer. Both games will be played on my lava board (see New Scenery post below) so it's gonna be some hot fun hehee!
Related Posts with Thumbnails