Showing posts with label battle for korfeon week 1. Show all posts
Showing posts with label battle for korfeon week 1. Show all posts

Sunday, September 27, 2009

More Battles For Korfeon

So the first full week of the Battle For Korfeon Campaign is over. Everyone has been getting in games which is TOTALLY AWESOME!!

Eldar VS Imperial GuardThe last battle of the week was played last night at my place between Tony's Eldar warhost and Dustin's Cadian regiment! They broke in my new desert board, being the first battle on it since I built it! It was a great battle as they rolled Dawn Of War for deployment and Capture And Control for the mission - each trying to control objectives. The Eldar walked into the desert canyon searching for their Imperial foes. The Cadians rolled in with some heavy armor from reserve on turn 1 and the battle begun. Both armies took casualties and it came down to the last turn.

The Eldar attempted to destroy the Cadian squads holding the objective by tank shocking them. One unit fled off the table but the other stood their ground and one model, armed with a meltagun, made a death or glory move and took out the Eldar falcon; crashing it to the ground. The brave guardians turbo-boosted their jetbikes across the desert canyon to contest the objective but the mighty Imperial Guard Chimera fired its heavy flamer and fried the squad then more artillery fire found its way to its target and took out the guardians manning the support weapon. The Eldar were dug in and were not ready to concede as they still held their objective and the game went a full seven turns ending in a tactical draw! No one could roll for conquest as there was no victor in the battle.

Official Imperial Communique for the week coming tomorrow!

Steevo

Wednesday, September 23, 2009

Game 1 In Korfeon Campaign

Well I decided to take the lava board I made to my local store for everyone to play on and who is there painting his greenskins? Bill. So We decided to get in that game we missed Saturday. 2,000 points. This turned out to be the first game in the new campaign. We decided to battle it out on the lava board and test out the rules and fight for the unowned spaceport tile! If you look at the post for the campaign from a few days ago you can see the entire campaign map.

So I got my minis unpacked and so did Bill. Rolled for the mission and wouldn't you know it... Annihilation! Kill Points just what i wanted... not, and we rolled standard 12" deployment. So Bill rolled to go first and set all his models up. In the meantime I told him the rules for the lava board. Any models trying to cross the lava must first roll for difficult terrain movement. Then each model that crosses the lava on foot must make a dangerous terrain check. Basically if you roll a 1 you take a wound with no armor save allowed! Then any models ending their turn in the lava take a melta hit! Now don't I wish I had skimmers or jump infantry! They would cross this with no problem! So anyway, he deployed his army and I deployed mine and guess what... I seized the initiative from him for the third time in a row! So I got to go first!

This board REALLY slowed down my movement. I had one fex take a wound from the dangerous terrain and only had one place close to my gaunts and stealers to cross without having to risk the lava! After our last game I didn't leave as many models on the side of the board his battlewaggon equipped with the deff rolla! No tanks shock for me thank you. As usual, my template weapons did some damage as my gunfex destroyed his truck that was full of nobs! They took their armor saves and one bit it. I was off to a good start but missed or was out of range with other weapons this round.

Bill's nastiest thing his first turn was to totally obliterate my warrior brood with his Lootas! Damned AP4 shots. I should have done the smart thing and left them in the crater ... will remember that next time.

Next turn rolled for my outflankers. My scuttling stealers came on and saw the mob of boyz as ripe pickins! I moved into range for some firing into his boyz with my dakafex to help whittle down the numbers and moved the rest of the army forward to get into range as well. Fired some shots and took out more greenskins but still moving SLLLLOOOWWWLY across the board. Not likin this at all! Thank God for outflank! Also immobilised his other battlewagon with the kill cannon! So my stealers charged in! Fair ammount of hits but wouldn't ya know it... NO rending :( His boys fought back and I won the combat believe it or not! So Bill had to roll a couple armor saves.

Bill's turn and more shooting and of course, wouldn't you know it... TANK SHOCK! That damned deff rolla into my 2 tyrant guard! He rolled a 6 which meant my guard took 6 STRENGTH 10 HITS! Wiping them out. I hate that thing! Bill was racking up the kill points and I hadn't even gotten one yet:( All those boyz he had made it much harder to take out the whole unit!

Next turn, the brood lord and his boys didn't feel like comin in just yet so I did some more shooting and got lucky... Immobilised the other Battlewagon!! NO MORE TANK SHOCK!! Thank God!! I also managed to take out some more greenskins but victory was nowhere in sight lol. The stealers went round 2 with the whole mob and took out a few more boyz but bit it in the end.

Bill's turn... of course MORE ORK SHOOTING! he disembarked his ard boys with Mad Doc Grotznik from the battlewagon, fired at my fex then charged in! While my strength is nice and high and so is my toughness, the massive attacks from the ard boyz took out the boomfex in no time and I didn't get a chance to fight back.

Tyranids' turn and the Brood Lord and his stealers finally come in, seeing the Mob o' boyz casserole standing there they charged in and slicd and diced. FINALLY, A Kill point! YAY!!!

My gun fex took out a def dread giving me a second kill point. But it was looking pretty grim as Bill was up to six. His next turn he took out my dakatyrant in close combat scoring another.

Finally I decided on my next turn to fire at the def dread that was left with my gunfex which didn't do much good. I charged in but due to initiative went last. He did a few nasty blows and my gunfex took four wounds! Luckily I gave him reinforced chitin so he had one left to still do combat with. But of course, as usual with Bill, my dice started not likin me and i scored no blows on him.

Bill took his turn and shot at my gaunts leaving one on the board from each brood and toasting a stealer brood. His dread took out my fex and that was the end of the turn. I looked at the board and decided to concede. I would have had to take no more losses and kill EVERYTHING he had left on the board to win. And that just wasn't happenin.

Once again, Bill won the game. I will find a way to beat him one of these days. He made his conquest roll successfully and now has 3 tiles with one spaceport in the campaign!

Tomorrow I'm playing Tim and his Flesh Tearers. More pics and Battle Report to come!

Til then,
Steevo

Sunday, September 20, 2009

Battle For Korfeon Underway

Battle For Korfeon Campaign Map - Week 1
So I finally got all the overview/backstory ironed out as well as some rules modifications for the Planetary Empires set for 40k. The pic to the left there is our final campaign map for week 1!

As I said in my post yesterday, I modified things a little and each of the guys were allowed to choose 2 tiles on the map. Once they were chosen I added "unowned " or "buffer" tiles to the map as you can see. If you compare the 2 (yesterday to today), today's map is a little bigger. So then I basically rolled the map pieces onto the map like dice and where they landed is where they were set. If more than one piece landed on a tile then a piece was placed on an adjacent tile. Best way to randomize the map pieces. Thanks for the idea James!

I was supposed to play Bill and Mike today in games at our local GW store but woke up feelin pretty bad. So I had to cancel today's gaming and trying to make the best of things I finished painting the map tiles, map pieces and wrote up the backstory and rules for the campaign.

Each Sunday the new map will be posted as will an update to the story. Check back and follow our progress! The intro/backstory is below:

UTILITATUM ADMINISTRATUM TERRA

++++Transmitted: Conclave of Har
+++++++Received: Astropath Nimzikki
Telepathic Duct: Terminus Kaleb
++++++++++++Ref: OrdoXenos/454228290/Hv
+++++++++Author: Autosavant Tremonte

By the Authority of the Imortal Emperor of Mankind, this mission briefing (and any transcript thereof), are classified information.

Priority Grade: Omega-Absolutum

Re: Korfeon

A new planet, rich in resources, has been discovered. Korfeon, thought to be a dead moon in the Targus sector, has somehow started regenerating and is rich in resources and ideal for colonization by the Imperium. Initial intelligence reports the planet unoccupied but as of late there have been reports of the cursed greenskins as well as a splinter fleet of hive fleet Juggernaut. The tainted marines of Chaos have also been spotted lurking in the sector so it’s safe to say they will be trying to conquer this planet in the name of their foul gods. The Eldar have no doubt discovered this planet as well, considering there have been reports of ancient web ways spotted on this planet and an ancient structure bearing resemblance to what our xenoarcheologists believe is Necron design has been discovered by our latest pass with our SG-1 probe.

This briefing has been dispatched to a few Imperial organizations in hopes that Korfeon is quelled and ready for inhabitation by the mighty Imperium. The Imperial guard armies of both the Valhallan 24th and the Cadian 65th regiments have been summoned to duty. Communications have been forwarded to the Legio Astartes Flesh Tearers’ battle barge Death’s Head, with a request for assistance in this matter. The Sisters Sororitas in the Beta Phi quadrant have been contacted as well. It is imperative that the Imperium takes this planet as you are well aware of our overpopulation dilemma.

Operations are to begin no later than 06:00 hours 0920850.M41.

Upon arrival at the target coordinates you have received you should establish your base of operations and commence survey and extermination of any resistance.

These orders are effective immediately.
The Emperor’s Will guides you.
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